Wormholes

The Wormhole { } node of the Kopernicus Expansion provides the ability to transform bodies into wormholes to other bodies.

Example

Body
{
  Wormhole
  {
    partner = WormholeTarget
    influenceAltitude = 8000
    jumpMaxAltitude = 7700
    jumpMinAltitude = 10
    entryMessage = Entering the wormhole.
    exitMessage = Bye, wormhole!
    heatRate = 0.1
    entryMsgDuration = 7
    exitMsgDuration = 7
  }
}
Property Format Description
partner Text The name of the destination body.
influenceAltitude Float The altitude in meters at which the wormhole will start to affect the ship. Below this height, the ship is uncontrollable.
jumpMaxAltitude Float The maximum periapsis height for jump to occur.
jumpMinAltitude Float The minimum periapsis height for jump to occur.
heatRate Float The amount of heat, in Kelvins, applied to the ship per frame while jumping.
entryMessage Text The message displayed when entering the influenceAltitude.
exitMessage Text The message displayed when exiting the influenceAltitude.
entryMsgDuration Float The number of seconds that the entry message is on-screen. This value is optional, and the default is 2.
exitMsgDuration Float The number of seconds that the exit message is on-screen. This value is optional, and the default is 2.